mirror of
https://github.com/creyD/ludum_dare_46.git
synced 2026-06-12 05:22:23 +02:00
You can now play cards!
- Fixed invalid scripts - Added card placement validation Co-Authored-By: deranonymos <deranonymos@users.noreply.github.com>
This commit is contained in:
3
src/Menus/DragNDrop/DragNDropUI.gd
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3
src/Menus/DragNDrop/DragNDropUI.gd
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@@ -0,0 +1,3 @@
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extends Control
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export var ObjectParent:NodePath
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@@ -7,19 +7,14 @@
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[ext_resource path="res://Objects/Traps/Bear/bear.jpg" type="Texture" id=5]
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[ext_resource path="res://Objects/Traps/bear.tscn" type="PackedScene" id=6]
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[ext_resource path="res://Objects/Traps/Bear/Animation/0012.png" type="Texture" id=7]
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[sub_resource type="GDScript" id=1]
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script/source = "extends Control
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export var ObjectParent:NodePath
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"
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[ext_resource path="res://Menus/DragNDrop/DragNDropUI.gd" type="Script" id=8]
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[node name="DragNDropUI" type="Control"]
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anchor_right = 1.0
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anchor_bottom = 1.0
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margin_left = -0.37735
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margin_right = -0.37735
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script = SubResource( 1 )
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script = ExtResource( 8 )
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__meta__ = {
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"_edit_use_anchors_": false
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}
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30
src/Menus/DragNDrop/DragSink.gd
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30
src/Menus/DragNDrop/DragSink.gd
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@@ -0,0 +1,30 @@
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extends Container
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const Grid = preload("res://Maps/Grid.gd")
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onready var grid = get_tree().current_scene.get_node("Grid")
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onready var ysort = get_tree().current_scene.get_node("YSort")
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#DropZone
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#stuff can be dropped here
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func can_drop_data(_pos, data):
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return typeof(data) == typeof(PackedScene)
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func get_nearest_grid_pos(position):
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return Vector2(round(position.x / 32.0), round(position.y / 32.0))
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func get_nearest_global_pos(position):
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return Vector2(round(position.x / 32.0) * 32, round(position.y / 32.0) * 32)
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#what is to be done when data is dropped
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func drop_data(_pos, data:PackedScene):
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var new_pos = get_nearest_grid_pos(_pos)
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if grid.object_grid[new_pos.x - 1][new_pos.y - 1].back() == Grid.Kind.FIELD:
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var child = data.instance()
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child.position = get_nearest_global_pos(_pos)
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ysort.add_child(child)
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grid._update_grid()
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@@ -1,31 +1,12 @@
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[gd_scene load_steps=2 format=2]
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[sub_resource type="GDScript" id=1]
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script/source = "extends Container
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#DropZone
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#stuff can be dropped here
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func can_drop_data(_pos, data):
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return typeof(data) == typeof(PackedScene)
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func get_nearest_grid_pos(position):
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return Vector2(floor(position.x / 32.0) * 32, floor(position.y / 32.0) * 32)
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#what is to be done when data is dropped
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func drop_data(_pos, data:PackedScene):
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var child = data.instance()
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child.position = get_nearest_grid_pos(_pos)
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get_node(get_parent().ObjectParent).add_child(child)
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"
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[ext_resource path="res://Menus/DragNDrop/DragSink.gd" type="Script" id=1]
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[node name="DragSink" type="Container"]
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anchor_right = 1.0
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anchor_bottom = 0.789
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margin_bottom = -0.0200043
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script = SubResource( 1 )
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script = ExtResource( 1 )
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__meta__ = {
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"_edit_use_anchors_": false
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}
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36
src/Menus/DragNDrop/DragSource.gd
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src/Menus/DragNDrop/DragSource.gd
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@@ -0,0 +1,36 @@
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extends TextureRect
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#CardDeck
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export var Item:PackedScene
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export var PreviewIcon:Texture
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export var DeleteOnGrab:bool = false
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#if a drag is initiated here
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func get_drag_data(_pos):
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var ctrl = Control.new()
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var TR = TextureRect.new()
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TR.texture = get_resized_texture(PreviewIcon,self.rect_size[0],self.rect_size[1])
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TR.rect_size= self.rect_size
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TR.set_position(_pos*-1,false)
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ctrl.add_child(TR)
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set_drag_preview(ctrl)
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if DeleteOnGrab :
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self.queue_free()
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return Item
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#stuff can be dropped here
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#eg you picked the wrong thing up, let go and it returns to nothingness
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func can_drop_data(_pos, data):
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return typeof(data) == typeof(PackedScene)
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#do nothing if stuff is dropped here
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func drop_data(_pos, _data):
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pass
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func get_resized_texture(t: Texture, width: int = 0, height: int = 0):
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var image = t.get_data()
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if width > 0 && height > 0:
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image.resize(width, height)
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var itex = ImageTexture.new()
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itex.create_from_image(image,0)
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return itex
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@@ -2,45 +2,7 @@
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[ext_resource path="res://icon.png" type="Texture" id=1]
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[ext_resource path="res://Objects/Card/card.png" type="Texture" id=2]
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[sub_resource type="GDScript" id=1]
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script/source = "extends TextureRect
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#CardDeck
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export var Item:PackedScene
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export var PreviewIcon:Texture
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export var DeleteOnGrab:bool = false
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#if a drag is initiated here
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func get_drag_data(_pos):
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var ctrl = Control.new()
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var TR = TextureRect.new()
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TR.texture = get_resized_texture(PreviewIcon,self.rect_size[0],self.rect_size[1])
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TR.rect_size= self.rect_size
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TR.set_position(_pos*-1,false)
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ctrl.add_child(TR)
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set_drag_preview(ctrl)
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if DeleteOnGrab :
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self.queue_free()
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return Item
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#stuff can be dropped here
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#eg you picked the wrong thing up, let go and it returns to nothingness
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func can_drop_data(_pos, data):
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return typeof(data) == typeof(PackedScene)
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#do nothing if stuff is dropped here
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func drop_data(_pos, _data):
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pass
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func get_resized_texture(t: Texture, width: int = 0, height: int = 0):
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var image = t.get_data()
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if width > 0 && height > 0:
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image.resize(width, height)
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var itex = ImageTexture.new()
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itex.create_from_image(image,0)
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return itex
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"
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[ext_resource path="res://Menus/DragNDrop/DragSource.gd" type="Script" id=3]
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[node name="DragSource" type="TextureRect"]
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margin_left = 10.7364
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@@ -49,11 +11,10 @@ margin_right = 42.7364
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margin_bottom = 259.792
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texture = ExtResource( 1 )
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expand = true
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script = SubResource( 1 )
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script = ExtResource( 3 )
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__meta__ = {
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"_edit_use_anchors_": false
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}
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PreviewIcon = ExtResource( 1 )
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[node name="Sprite" type="Sprite" parent="."]
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position = Vector2( 16.0791, 16.0117 )
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@@ -36,7 +36,7 @@
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[ext_resource path="res://Objects/Traps/Bear/Animation/0009.png" type="Texture" id=35]
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[ext_resource path="res://Objects/Traps/Bear/Animation/0012.png" type="Texture" id=36]
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[sub_resource type="SpriteFrames" id=1]
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[sub_resource type="SpriteFrames" id=4]
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animations = [ {
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"frames": [ ExtResource( 12 ), ExtResource( 7 ), ExtResource( 28 ), ExtResource( 11 ), ExtResource( 14 ), ExtResource( 9 ), ExtResource( 29 ), ExtResource( 24 ), ExtResource( 15 ), ExtResource( 35 ), ExtResource( 13 ), ExtResource( 22 ) ],
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"loop": false,
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@@ -54,7 +54,7 @@ animations = [ {
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"speed": 60.0
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} ]
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[sub_resource type="CapsuleShape2D" id=2]
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[sub_resource type="CapsuleShape2D" id=5]
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height = 9.0
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[sub_resource type="CapsuleShape2D" id=3]
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@@ -68,15 +68,14 @@ kind = 10
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[node name="AnimatedSprite" type="AnimatedSprite" parent="."]
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position = Vector2( -7.62939e-06, 0 )
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frames = SubResource( 1 )
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animation = "used"
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frames = SubResource( 4 )
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[node name="Hitbox" parent="." instance=ExtResource( 2 )]
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collision_layer = 16
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[node name="CollisionShape2D" parent="Hitbox" index="0"]
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rotation = 1.5708
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shape = SubResource( 2 )
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shape = SubResource( 5 )
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[node name="Hurtbox" parent="." instance=ExtResource( 5 )]
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collision_layer = 32
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@@ -31,20 +31,19 @@ __meta__ = {
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}
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[node name="YSort" type="YSort" parent="."]
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position = Vector2( 152, 120 )
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[node name="Bonfire" parent="YSort" instance=ExtResource( 10 )]
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position = Vector2( 264, -24 )
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position = Vector2( 406.635, 139.865 )
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[node name="Player" parent="YSort" instance=ExtResource( 1 )]
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position = Vector2( 240, 72 )
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position = Vector2( 342.83, 130.381 )
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scale = Vector2( 2, 2 )
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debug = true
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ROLL_SPEED = 140
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FRICTION = 200
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[node name="Boss_template" parent="YSort" instance=ExtResource( 17 )]
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position = Vector2( -67.0889, 2.27742 )
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position = Vector2( 71.566, 94.4929 )
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debug = true
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[node name="Grid" parent="." instance=ExtResource( 18 )]
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@@ -57,6 +56,6 @@ visible = false
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[node name="DragNDropUI" parent="CanvasLayer" instance=ExtResource( 5 )]
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margin_top = -0.735092
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margin_bottom = -0.735107
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ObjectParent = NodePath("../..")
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ObjectParent = NodePath("../../YSort")
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[editable path="YSort/Bonfire"]
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