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https://github.com/creyD/ludum_dare_46.git
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You can now play cards!
- Fixed invalid scripts - Added card placement validation Co-Authored-By: deranonymos <deranonymos@users.noreply.github.com>
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@@ -31,20 +31,19 @@ __meta__ = {
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}
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[node name="YSort" type="YSort" parent="."]
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position = Vector2( 152, 120 )
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[node name="Bonfire" parent="YSort" instance=ExtResource( 10 )]
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position = Vector2( 264, -24 )
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position = Vector2( 406.635, 139.865 )
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[node name="Player" parent="YSort" instance=ExtResource( 1 )]
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position = Vector2( 240, 72 )
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position = Vector2( 342.83, 130.381 )
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scale = Vector2( 2, 2 )
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debug = true
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ROLL_SPEED = 140
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FRICTION = 200
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[node name="Boss_template" parent="YSort" instance=ExtResource( 17 )]
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position = Vector2( -67.0889, 2.27742 )
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position = Vector2( 71.566, 94.4929 )
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debug = true
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[node name="Grid" parent="." instance=ExtResource( 18 )]
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@@ -57,6 +56,6 @@ visible = false
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[node name="DragNDropUI" parent="CanvasLayer" instance=ExtResource( 5 )]
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margin_top = -0.735092
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margin_bottom = -0.735107
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ObjectParent = NodePath("../..")
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ObjectParent = NodePath("../../YSort")
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[editable path="YSort/Bonfire"]
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