Merge branch 'dev' into dev-boss

This commit is contained in:
panorb
2020-04-20 13:18:39 +02:00
committed by GitHub
96 changed files with 1664 additions and 111 deletions

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@@ -1 +1,16 @@
# ludum_dare_46
# WORKING TITLE
## Summary
Short summary of the game and gameplay.
## Branching
- `master` - Current state of the game
- `dev` - Next feature update state of the game - Merged to `master`
- `dev-X` - Specific features for the game - Merged to `dev`
- `hotfix-X` - Bugfixes that need to be pushed to all branches
## Context
Ludum Dare whatever

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extends Control
export var ObjectParent:NodePath

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@@ -1,49 +1,66 @@
[gd_scene load_steps=8 format=2]
[gd_scene load_steps=10 format=2]
[ext_resource path="res://Menus/DragNDrop/DragSource.tscn" type="PackedScene" id=1]
[ext_resource path="res://Menus/DragNDrop/DragSink.tscn" type="PackedScene" id=2]
[ext_resource path="res://Objects/Banana/Banana.tscn" type="PackedScene" id=3]
[ext_resource path="res://testSprites/bannane.png" type="Texture" id=4]
[ext_resource path="res://testSprites/falle.png" type="Texture" id=5]
[ext_resource path="res://Objects/Banana/icon.png" type="Texture" id=4]
[ext_resource path="res://Objects/Traps/Bear/bear.jpg" type="Texture" id=5]
[ext_resource path="res://Objects/Traps/bear.tscn" type="PackedScene" id=6]
[sub_resource type="GDScript" id=1]
script/source = "extends Control
export var ObjectParent:NodePath
"
[ext_resource path="res://Objects/Traps/Bear/Animation/0012.png" type="Texture" id=7]
[ext_resource path="res://Menus/DragNDrop/DragNDropUI.gd" type="Script" id=8]
[ext_resource path="res://Objects/Banana/mouse_follow.png" type="Texture" id=9]
[node name="DragNDropUI" type="Control"]
anchor_right = 1.0
anchor_bottom = 1.0
margin_left = -0.37735
margin_right = -0.37735
script = SubResource( 1 )
script = ExtResource( 8 )
__meta__ = {
"_edit_use_anchors_": false
}
[node name="DragSourceBanana" parent="." instance=ExtResource( 1 )]
margin_left = 13.5128
margin_top = 238.668
margin_right = 45.5128
margin_bottom = 270.668
[node name="GenericCard1" parent="." instance=ExtResource( 1 )]
margin_left = 11.9239
margin_top = 220.793
margin_right = 43.9239
margin_bottom = 252.793
texture = ExtResource( 4 )
Item = ExtResource( 3 )
PreviewIcon = ExtResource( 4 )
PreviewIcon = ExtResource( 9 )
[node name="DragSourceFalle" parent="." instance=ExtResource( 1 )]
margin_left = 45.5128
margin_top = 238.668
margin_right = 77.5128
margin_bottom = 270.668
[node name="GenericCard2" parent="." instance=ExtResource( 1 )]
margin_left = 69.0145
margin_top = 221.191
margin_right = 101.014
margin_bottom = 253.191
texture = ExtResource( 5 )
Item = ExtResource( 6 )
PreviewIcon = ExtResource( 5 )
PreviewIcon = ExtResource( 7 )
[node name="GenericCard3" parent="." instance=ExtResource( 1 )]
margin_left = 124.812
margin_top = 220.859
margin_right = 156.812
margin_bottom = 252.859
[node name="GenericCard4" parent="." instance=ExtResource( 1 )]
margin_left = 180.718
margin_top = 220.859
margin_right = 212.718
margin_bottom = 252.859
[node name="GenericCard5" parent="." instance=ExtResource( 1 )]
margin_left = 237.404
margin_top = 221.267
margin_right = 269.404
margin_bottom = 253.267
[node name="DragSink" parent="." instance=ExtResource( 2 )]
anchor_right = 1.002
anchor_bottom = 0.87
margin_left = 1.0
margin_right = 0.0399475
margin_bottom = 0.0999756
margin_left = 2.0
margin_right = 0.0400085
margin_bottom = -30.9
[editable path="GenericCard1"]

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extends Container
const Grid = preload("res://Maps/Grid.gd")
onready var grid = get_tree().current_scene.get_node("Grid")
onready var ysort = get_tree().current_scene.get_node("YSort")
#DropZone
#stuff can be dropped here
func can_drop_data(_pos, data):
return typeof(data) == typeof(PackedScene)
func get_nearest_grid_pos(position):
return Vector2(round(position.x / 32.0), round(position.y / 32.0))
func get_nearest_global_pos(position):
return Vector2(round(position.x / 32.0) * 32, round(position.y / 32.0) * 32)
#what is to be done when data is dropped
func drop_data(_pos, data:PackedScene):
var new_pos = get_nearest_grid_pos(_pos)
if grid.object_grid[new_pos.x - 1][new_pos.y - 1].back() == Grid.Kind.FIELD:
var child = data.instance()
child.position = get_nearest_global_pos(_pos)
ysort.add_child(child)
grid._update_grid()

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@@ -1,26 +1,12 @@
[gd_scene load_steps=2 format=2]
[sub_resource type="GDScript" id=1]
script/source = "extends Container
#DropZone
#stuff can be dropped here
func can_drop_data(_pos, data):
return typeof(data) == typeof(PackedScene)
#what is to be done when data is dropped
func drop_data(_pos, data:PackedScene):
var child = data.instance()
child.position= _pos
get_node(get_parent().ObjectParent).add_child(child)
"
[ext_resource path="res://Menus/DragNDrop/DragSink.gd" type="Script" id=1]
[node name="DragSink" type="Container"]
anchor_right = 1.0
anchor_bottom = 0.789
margin_bottom = -0.0200043
script = SubResource( 1 )
script = ExtResource( 1 )
__meta__ = {
"_edit_use_anchors_": false
}

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@@ -0,0 +1,51 @@
extends TextureRect
# CardDeck
export var Item:PackedScene
export var PreviewIcon:Texture
export var DeleteOnGrab:bool = false
var card_level = 0
#if a drag is initiated here
func get_drag_data(_pos):
var ctrl = Control.new()
var TR = TextureRect.new()
TR.texture = get_resized_texture(PreviewIcon, self.rect_size[0], self.rect_size[1])
TR.rect_size = self.rect_size
TR.set_position(_pos * -1, false)
ctrl.add_child(TR)
set_drag_preview(ctrl)
if DeleteOnGrab:
self.queue_free()
return Item
# stuff can be dropped here
# eg you picked the wrong thing up, let go and it returns to nothingness
func can_drop_data(_pos, data):
return typeof(data) == typeof(PackedScene)
# do nothing if stuff is dropped here
func drop_data(_pos, _data):
pass
func get_resized_texture(t: Texture, width: int = 0, height: int = 0):
var image = t.get_data()
if width > 0 and height > 0:
image.resize(width, height)
var itex = ImageTexture.new()
itex.create_from_image(image,0)
return itex
func upgrade_card():
match card_level:
0:
$AnimatedSprite.play("lvl1")
card_level += 1
1:
$AnimatedSprite.play("lvl2")
card_level += 1

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@@ -1,45 +1,29 @@
[gd_scene load_steps=3 format=2]
[gd_scene load_steps=8 format=2]
[ext_resource path="res://icon.png" type="Texture" id=1]
[ext_resource path="res://Objects/Card/card.png" type="Texture" id=2]
[ext_resource path="res://Menus/DragNDrop/DragSource.gd" type="Script" id=3]
[ext_resource path="res://Objects/Card/level0.png" type="Texture" id=4]
[ext_resource path="res://Objects/Card/level2.png" type="Texture" id=5]
[ext_resource path="res://Objects/Card/level1.png" type="Texture" id=6]
[sub_resource type="GDScript" id=1]
script/source = "extends TextureRect
#CardDeck
export var Item:PackedScene
export var PreviewIcon:Texture
export var DeleteOnGrab:bool = false
#if a drag is initiated here
func get_drag_data(_pos):
var ctrl = Control.new()
var TR = TextureRect.new()
TR.texture = get_resized_texture(PreviewIcon,self.rect_size[0],self.rect_size[1])
TR.rect_size= self.rect_size
TR.set_position(_pos*-1,false)
ctrl.add_child(TR)
set_drag_preview(ctrl)
if DeleteOnGrab :
self.queue_free()
return Item
#stuff can be dropped here
#eg you picked the wrong thing up, let go and it returns to nothingness
func can_drop_data(_pos, data):
return typeof(data) == typeof(PackedScene)
#do nothing if stuff is dropped here
func drop_data(_pos, _data):
pass
func get_resized_texture(t: Texture, width: int = 0, height: int = 0):
var image = t.get_data()
if width > 0 && height > 0:
image.resize(width, height)
var itex = ImageTexture.new()
itex.create_from_image(image,0)
return itex
"
[sub_resource type="SpriteFrames" id=1]
animations = [ {
"frames": [ ExtResource( 4 ) ],
"loop": false,
"name": "lvl0",
"speed": 60.0
}, {
"frames": [ ExtResource( 5 ) ],
"loop": false,
"name": "lvl2",
"speed": 60.0
}, {
"frames": [ ExtResource( 6 ) ],
"loop": false,
"name": "lvl1",
"speed": 60.0
} ]
[node name="DragSource" type="TextureRect"]
margin_left = 10.7364
@@ -48,8 +32,17 @@ margin_right = 42.7364
margin_bottom = 259.792
texture = ExtResource( 1 )
expand = true
script = SubResource( 1 )
script = ExtResource( 3 )
__meta__ = {
"_edit_use_anchors_": false
}
PreviewIcon = ExtResource( 1 )
[node name="Sprite" type="Sprite" parent="."]
position = Vector2( 15.729, 15.7929 )
z_index = -1
texture = ExtResource( 2 )
[node name="AnimatedSprite" type="AnimatedSprite" parent="."]
position = Vector2( 33.1035, 40.3068 )
frames = SubResource( 1 )
animation = "lvl0"

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@@ -161,9 +161,9 @@ anchor_top = -0.003002
anchor_right = 0.704
anchor_bottom = 0.667
margin_left = 0.810538
margin_top = -0.18946
margin_top = 0.81054
margin_right = 0.0802612
margin_bottom = -0.0900574
margin_bottom = 0.909943
script = ExtResource( 3 )
__meta__ = {
"_edit_use_anchors_": false
@@ -174,7 +174,7 @@ anims/__INIT__ = SubResource( 1 )
anims/show_buttons = SubResource( 2 )
[node name="Startup" parent="." instance=ExtResource( 2 )]
scale = Vector2( 1.50207, 1.49479 )
scale = Vector2( 1.5, 1.5 )
animation = "start"
speed_scale = 1.0

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extends AnimatedSprite
func _ready():
play("place")
func _on_Hurtbox_area_entered(area):
queue_free()

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@@ -1,25 +1,83 @@
[gd_scene load_steps=6 format=2]
[gd_scene load_steps=20 format=2]
[ext_resource path="res://Overlap/HurtHit_Box/Hurtbox.tscn" type="PackedScene" id=1]
[ext_resource path="res://Objects/Banana/Bannana.gd" type="Script" id=2]
[ext_resource path="res://testSprites/bannane.png" type="Texture" id=3]
[ext_resource path="res://Objects/Banana/Banana.gd" type="Script" id=2]
[ext_resource path="res://Objects/Banana/animation.png" type="Texture" id=3]
[ext_resource path="res://Overlap/Kind.tscn" type="PackedScene" id=4]
[sub_resource type="AtlasTexture" id=2]
atlas = ExtResource( 3 )
region = Rect2( 0, 0, 40, 40 )
[sub_resource type="AtlasTexture" id=3]
atlas = ExtResource( 3 )
region = Rect2( 40, 0, 40, 40 )
[sub_resource type="AtlasTexture" id=4]
atlas = ExtResource( 3 )
region = Rect2( 80, 0, 40, 40 )
[sub_resource type="AtlasTexture" id=5]
atlas = ExtResource( 3 )
region = Rect2( 120, 0, 40, 40 )
[sub_resource type="AtlasTexture" id=6]
atlas = ExtResource( 3 )
region = Rect2( 160, 0, 40, 40 )
[sub_resource type="AtlasTexture" id=7]
atlas = ExtResource( 3 )
region = Rect2( 200, 0, 40, 40 )
[sub_resource type="AtlasTexture" id=8]
atlas = ExtResource( 3 )
region = Rect2( 240, 0, 40, 40 )
[sub_resource type="AtlasTexture" id=9]
atlas = ExtResource( 3 )
region = Rect2( 280, 0, 40, 40 )
[sub_resource type="AtlasTexture" id=10]
atlas = ExtResource( 3 )
region = Rect2( 320, 0, 40, 40 )
[sub_resource type="AtlasTexture" id=11]
atlas = ExtResource( 3 )
region = Rect2( 360, 0, 40, 40 )
[sub_resource type="AtlasTexture" id=12]
atlas = ExtResource( 3 )
region = Rect2( 400, 0, 40, 40 )
[sub_resource type="AtlasTexture" id=13]
atlas = ExtResource( 3 )
region = Rect2( 440, 0, 40, 40 )
[sub_resource type="AtlasTexture" id=14]
atlas = ExtResource( 3 )
region = Rect2( 480, 0, 40, 40 )
[sub_resource type="SpriteFrames" id=15]
animations = [ {
"frames": [ SubResource( 2 ), SubResource( 3 ), SubResource( 4 ), SubResource( 5 ), SubResource( 6 ), SubResource( 7 ), SubResource( 8 ), SubResource( 9 ), SubResource( 10 ), SubResource( 11 ), SubResource( 12 ), SubResource( 13 ), SubResource( 14 ) ],
"loop": false,
"name": "place",
"speed": 60.0
} ]
[sub_resource type="CapsuleShape2D" id=1]
radius = 7.54726
height = 12.1493
[node name="Banana" type="Node2D"]
[node name="Banana" type="AnimatedSprite"]
frames = SubResource( 15 )
animation = "place"
script = ExtResource( 2 )
[node name="Kind" parent="." instance=ExtResource( 4 )]
general = 2
kind = 10
[node name="Sprite" type="Sprite" parent="."]
position = Vector2( 1.54256, -4.73786 )
texture = ExtResource( 3 )
[node name="Hurtbox" parent="." instance=ExtResource( 1 )]
position = Vector2( 1.54256, -4.73786 )
collision_layer = 32

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@@ -1,5 +0,0 @@
extends Node2D
func _on_Hurtbox_area_entered(area):
queue_free()

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[gd_scene load_steps=6 format=2]
[ext_resource path="res://Overlap/HurtHit_Box/Hitbox.tscn" type="PackedScene" id=1]
[ext_resource path="res://Objects/Banana/Bannana.gd" type="Script" id=2]
[ext_resource path="res://Objects/Banana/Banana.gd" type="Script" id=2]
[ext_resource path="res://testSprites/Spike.png" type="Texture" id=3]
[ext_resource path="res://Overlap/Kind.tscn" type="PackedScene" id=4]
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View File

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[gd_scene load_steps=6 format=2]
[ext_resource path="res://Overlap/HurtHit_Box/Hitbox.tscn" type="PackedScene" id=1]
[ext_resource path="res://Objects/Banana/Bannana.gd" type="Script" id=2]
[ext_resource path="res://Objects/Banana/Banana.gd" type="Script" id=2]
[ext_resource path="res://testSprites/Sting.png" type="Texture" id=3]
[ext_resource path="res://Overlap/Kind.tscn" type="PackedScene" id=4]
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View File

@@ -1,4 +1,15 @@
extends Node2D
func _on_Hurtbox_area_entered(area):
queue_free()
$AnimatedSprite.play("clap")
func _ready():
$AnimatedSprite.play("place")
func _on_AnimatedSprite_animation_finished():
if $AnimatedSprite.get_animation() == "place":
$AnimatedSprite.play("still")
elif $AnimatedSprite.get_animation() == "clap":
queue_free()

View File

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[gd_scene load_steps=8 format=2]
[gd_scene load_steps=39 format=2]
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[ext_resource path="res://testSprites/falle.png" type="Texture" id=4]
[ext_resource path="res://Overlap/HurtHit_Box/Hurtbox.tscn" type="PackedScene" id=5]
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[ext_resource path="res://Objects/Traps/Bear/Animation/0019.png" type="Texture" id=25]
[ext_resource path="res://Objects/Traps/Bear/Animation/0021.png" type="Texture" id=26]
[ext_resource path="res://Objects/Traps/Bear/Animation/0016.png" type="Texture" id=27]
[ext_resource path="res://Objects/Traps/Bear/Animation/0002.png" type="Texture" id=28]
[ext_resource path="res://Objects/Traps/Bear/Animation/0006.png" type="Texture" id=29]
[ext_resource path="res://Objects/Traps/Bear/Animation/0013.png" type="Texture" id=30]
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[ext_resource path="res://Objects/Traps/Bear/Animation/0022.png" type="Texture" id=32]
[ext_resource path="res://Objects/Traps/Bear/Animation/0029.png" type="Texture" id=33]
[ext_resource path="res://Objects/Traps/Bear/Animation/0030.png" type="Texture" id=34]
[ext_resource path="res://Objects/Traps/Bear/Animation/0009.png" type="Texture" id=35]
[ext_resource path="res://Objects/Traps/Bear/Animation/0012.png" type="Texture" id=36]
[sub_resource type="CapsuleShape2D" id=1]
height = 9.0
[sub_resource type="SpriteFrames" id=1]
animations = [ {
"frames": [ ExtResource( 12 ), ExtResource( 7 ), ExtResource( 28 ), ExtResource( 11 ), ExtResource( 14 ), ExtResource( 9 ), ExtResource( 29 ), ExtResource( 24 ), ExtResource( 15 ), ExtResource( 35 ), ExtResource( 13 ), ExtResource( 22 ) ],
"loop": false,
"name": "place",
"speed": 60.0
}, {
"frames": [ ExtResource( 30 ), ExtResource( 10 ), ExtResource( 23 ), ExtResource( 27 ), ExtResource( 31 ), ExtResource( 6 ), ExtResource( 25 ), ExtResource( 19 ), ExtResource( 26 ), ExtResource( 32 ), ExtResource( 16 ), ExtResource( 21 ), ExtResource( 8 ), ExtResource( 17 ), ExtResource( 18 ), ExtResource( 20 ), ExtResource( 33 ), ExtResource( 34 ) ],
"loop": false,
"name": "clap",
"speed": 90.0
}, {
"frames": [ ExtResource( 36 ) ],
"loop": false,
"name": "still",
"speed": 60.0
} ]
[sub_resource type="CapsuleShape2D" id=2]
height = 9.0
[sub_resource type="CapsuleShape2D" id=3]
height = 9.0
[node name="Bear_trap" type="Node2D"]
script = ExtResource( 1 )
[node name="Kind" parent="." instance=ExtResource( 3 )]
kind = 10
[node name="Sprite" type="Sprite" parent="."]
[node name="AnimatedSprite" type="AnimatedSprite" parent="."]
position = Vector2( -7.62939e-06, 0 )
texture = ExtResource( 4 )
frames = SubResource( 1 )
[node name="Hitbox" parent="." instance=ExtResource( 2 )]
collision_layer = 16
[node name="CollisionShape2D" parent="Hitbox" index="0"]
rotation = 1.5708
shape = SubResource( 1 )
shape = SubResource( 2 )
[node name="Hurtbox" parent="." instance=ExtResource( 5 )]
collision_layer = 32
@@ -35,7 +83,8 @@ collision_mask = 0
[node name="CollisionShape2D" parent="Hurtbox" index="0"]
rotation = 1.5708
shape = SubResource( 2 )
shape = SubResource( 3 )
[connection signal="animation_finished" from="AnimatedSprite" to="." method="_on_AnimatedSprite_animation_finished"]
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View File

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View File

@@ -62,7 +62,9 @@ position = Vector2( 104, 80 )
visible = false
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ObjectParent = NodePath("../..")
margin_top = -0.735092
margin_bottom = -0.735107
ObjectParent = NodePath("../../YSort")
[node name="DebugInterface" type="Control" parent="CanvasLayer"]
anchor_right = 1.0