mirror of
https://github.com/creyD/ludum_dare_46.git
synced 2026-06-11 21:22:22 +02:00
Merge remote-tracking branch 'origin/dev-sounds' into devRefactor
This commit is contained in:
BIN
src/Menus/Sounds/menu_focus_change.ogg
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src/Menus/Sounds/menu_focus_change.ogg
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src/Menus/Sounds/menu_focus_change.ogg.import
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src/Menus/Sounds/menu_focus_change.ogg.import
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@@ -0,0 +1,15 @@
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[remap]
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importer="ogg_vorbis"
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type="AudioStreamOGGVorbis"
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path="res://.import/menu_focus_change.ogg-b255a32b3968213712292d0ecbc5df1e.oggstr"
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[deps]
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source_file="res://Menus/Sounds/menu_focus_change.ogg"
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dest_files=[ "res://.import/menu_focus_change.ogg-b255a32b3968213712292d0ecbc5df1e.oggstr" ]
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[params]
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loop=false
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loop_offset=0
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src/Menus/Sounds/menu_option_select.ogg
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src/Menus/Sounds/menu_option_select.ogg
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src/Menus/Sounds/menu_option_select.ogg.import
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src/Menus/Sounds/menu_option_select.ogg.import
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@@ -0,0 +1,15 @@
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[remap]
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importer="ogg_vorbis"
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type="AudioStreamOGGVorbis"
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path="res://.import/menu_option_select.ogg-f8ab7921ff48f27e306fb00e7fdd9726.oggstr"
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[deps]
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source_file="res://Menus/Sounds/menu_option_select.ogg"
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dest_files=[ "res://.import/menu_option_select.ogg-f8ab7921ff48f27e306fb00e7fdd9726.oggstr" ]
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[params]
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loop=false
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loop_offset=0
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@@ -8,5 +8,6 @@ func _ready():
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animation_player.play("__INIT__")
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func _on_Startup_startup_finished():
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new_game_button.ignore_once = true # Pauls russian solution for ignoring the first sound click in the titlescreen
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new_game_button.grab_focus()
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animation_player.play("show_buttons")
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@@ -160,20 +160,23 @@ anchor_left = -0.00168862
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anchor_top = -0.003002
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anchor_right = 0.998311
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anchor_bottom = 0.996998
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margin_left = 0.875977
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margin_right = 0.875977
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margin_left = 0.810538
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margin_top = -0.18946
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margin_right = -141.189
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margin_bottom = -89.1895
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script = ExtResource( 3 )
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="Startup" parent="." instance=ExtResource( 2 )]
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scale = Vector2( 1.50376, 1.50079 )
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[node name="VBoxContainer" type="VBoxContainer" parent="."]
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anchor_left = 0.623951
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anchor_top = 0.056
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anchor_right = 0.970827
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anchor_bottom = 0.469669
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anchor_left = 0.619068
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anchor_top = 1.05219
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anchor_right = 0.965944
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anchor_bottom = 1.46586
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margin_left = 1.52588e-05
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__meta__ = {
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"_edit_group_": true,
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@@ -181,7 +184,7 @@ __meta__ = {
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}
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[node name="NewGameButton" parent="VBoxContainer" instance=ExtResource( 1 )]
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margin_right = 166.0
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margin_right = 117.0
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scene_to_load = "res://World.tscn"
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[node name="Label" parent="VBoxContainer/NewGameButton" index="0"]
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@@ -189,7 +192,7 @@ text = "New Game"
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[node name="CreditsButton" parent="VBoxContainer" instance=ExtResource( 1 )]
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margin_top = 24.0
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margin_right = 166.0
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margin_right = 117.0
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margin_bottom = 44.0
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scene_to_load = "res://Menus/Credits/Credits.tscn"
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@@ -198,7 +201,7 @@ text = "Credits"
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[node name="QuitButton" parent="VBoxContainer" instance=ExtResource( 1 )]
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margin_top = 48.0
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margin_right = 166.0
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margin_right = 117.0
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margin_bottom = 68.0
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quit = true
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@@ -3,10 +3,27 @@ class_name TitleSceenButton
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export(String, FILE, "*.tscn,*.scn") var scene_to_load = ""
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export(bool) var quit = false
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onready var sound_focus = $Sounds/FocusChange
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onready var sound_select = $Sounds/OptionSelect
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var ignore_once = false
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func _pressed():
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sound_select.play()
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func _on_OptionSelect_finished():
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if quit:
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get_tree().quit()
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return
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get_tree().change_scene(scene_to_load)
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func _on_TitleScreenButton_mouse_entered():
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grab_focus()
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func _on_TitleScreenButton_focus_entered():
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if not ignore_once:
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sound_focus.play()
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ignore_once = false
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@@ -1,7 +1,9 @@
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[gd_scene load_steps=3 format=2]
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[gd_scene load_steps=5 format=2]
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[ext_resource path="res://Fonts/Harmonic/Harmonic24.tres" type="DynamicFont" id=1]
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[ext_resource path="res://Menus/TitleScreen/TitleScreenButton.gd" type="Script" id=2]
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[ext_resource path="res://Menus/Sounds/menu_focus_change.ogg" type="AudioStream" id=3]
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[ext_resource path="res://Menus/Sounds/menu_option_select.ogg" type="AudioStream" id=4]
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[node name="TitleScreenButton" type="Button"]
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margin_right = 110.0
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@@ -19,3 +21,14 @@ __meta__ = {
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"_edit_use_anchors_": false,
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"_editor_description_": ""
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}
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[node name="Sounds" type="Node" parent="."]
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[node name="FocusChange" type="AudioStreamPlayer" parent="Sounds"]
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stream = ExtResource( 3 )
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[node name="OptionSelect" type="AudioStreamPlayer" parent="Sounds"]
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stream = ExtResource( 4 )
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[connection signal="focus_entered" from="." to="." method="_on_TitleScreenButton_focus_entered"]
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[connection signal="mouse_entered" from="." to="." method="_on_TitleScreenButton_mouse_entered"]
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[connection signal="finished" from="Sounds/OptionSelect" to="." method="_on_OptionSelect_finished"]
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@@ -5,17 +5,25 @@ This is an example player controller script created by Paul
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"""
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var velocity := Vector2.ZERO
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var rollvector := Vector2.ZERO
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# This is how you export variables with ranges to the editor window
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export(bool) var debug := false
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export(int, 0, 500) var ROLL_SPEED := 150
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export(int, 0, 500) var FRICTION := 200 # Speed at which the player deaccelarates
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export(int, 0, 500) var ACCELERATION := 450
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# Reference for the current player
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# Reference for the current player
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onready var player_stats := $Stats
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onready var debug_label := $DebugLabel
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onready var animation_state := $AnimationStates
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# Variables for sound selection
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onready var walk_sounds = $Sounds/Walk
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onready var walk_sound_timer = $Sounds/WalkSoundTimer
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var _rng = RandomNumberGenerator.new()
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var is_playing_sound = false
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enum moveState{
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MOVE,
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ROLL,
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@@ -82,6 +90,7 @@ func movement_move(delta):
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animation_state.change_state("run")
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velocity = velocity.move_toward(player_stats.speed * input_vector, ACCELERATION * delta)
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_play_random_sound(walk_sounds)
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if Input.is_action_just_pressed("roll"):
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movementState = moveState.ROLL
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elif Input.is_action_just_pressed("attack"):
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@@ -129,3 +138,28 @@ func _on_Hitbox_area_entered(area):
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currency += area.currency_value
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player_stats.health = player_stats.health+area.health_value
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player_stats.speed -= area.slowdown_value
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func _walk_sound_finished():
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is_playing_sound = false
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func _walk_sound_wait_time():
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var x = abs(velocity.length() / 100) - 1
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return log(((x+1)/4)+2.5) / 3
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# TODO: Rework anyone
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func _play_random_sound(path = walk_sounds):
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if walk_sound_timer.is_stopped() and not is_playing_sound:
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var sound = path.get_children()[_rng.randi_range(0, path.get_child_count() - 1)]
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sound.play()
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is_playing_sound = true
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walk_sound_timer.start(_walk_sound_wait_time())
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print(_walk_sound_wait_time())
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# Overrides ready method for this entire script, checks for the finished method of each possible sound
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func _ready():
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for child in walk_sounds.get_children():
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child.connect("finished", self, "_walk_sound_finished")
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@@ -1,4 +1,4 @@
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[gd_scene load_steps=61 format=2]
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[gd_scene load_steps=66 format=2]
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[ext_resource path="res://Player/Player.gd" type="Script" id=1]
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[ext_resource path="res://Player/Player.png" type="Texture" id=2]
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@@ -6,11 +6,16 @@
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[ext_resource path="res://Overlap/HurtHit_Box/Hitbox.tscn" type="PackedScene" id=4]
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[ext_resource path="res://Overlap/Stats/Stats.tscn" type="PackedScene" id=5]
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[ext_resource path="res://Fonts/Harmonic/Harmonic.ttf" type="DynamicFontData" id=6]
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[ext_resource path="res://Player/States/Idle.gd" type="Script" id=7]
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[ext_resource path="res://Player/States/Attack.gd" type="Script" id=8]
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[ext_resource path="res://Player/States/Roll.gd" type="Script" id=9]
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[ext_resource path="res://Player/States/Run.gd" type="Script" id=10]
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[ext_resource path="res://Player/PlayerStateMachine.gd" type="Script" id=11]
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[ext_resource path="res://Player/Sounds/hero_walk_3.ogg" type="AudioStream" id=7]
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[ext_resource path="res://Player/Sounds/hero_walk_5.ogg" type="AudioStream" id=8]
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[ext_resource path="res://Player/Sounds/hero_walk_4.ogg" type="AudioStream" id=9]
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[ext_resource path="res://Player/Sounds/hero_walk_2.ogg" type="AudioStream" id=10]
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[ext_resource path="res://Player/Sounds/hero_walk_1.ogg" type="AudioStream" id=11]
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[ext_resource path="res://Player/States/Idle.gd" type="Script" id=12]
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[ext_resource path="res://Player/States/Run.gd" type="Script" id=13]
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[ext_resource path="res://Player/States/Attack.gd" type="Script" id=14]
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[ext_resource path="res://Player/PlayerStateMachine.gd" type="Script" id=15]
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[ext_resource path="res://Player/States/Roll.gd" type="Script" id=16]
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[sub_resource type="CapsuleShape2D" id=1]
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radius = 2.15976
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@@ -715,20 +720,42 @@ __meta__ = {
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max_health = 5
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[node name="AnimationStates" type="Node" parent="."]
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script = ExtResource( 11 )
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script = ExtResource( 15 )
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START_STATE = NodePath("Idle")
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[node name="Run" type="Node" parent="AnimationStates"]
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script = ExtResource( 10 )
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script = ExtResource( 13 )
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[node name="Idle" type="Node" parent="AnimationStates"]
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script = ExtResource( 7 )
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script = ExtResource( 12 )
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[node name="Attack" type="Node" parent="AnimationStates"]
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script = ExtResource( 8 )
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script = ExtResource( 14 )
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[node name="Roll" type="Node" parent="AnimationStates"]
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script = ExtResource( 9 )
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script = ExtResource( 16 )
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[node name="Sounds" type="Node" parent="."]
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[node name="Walk" type="Node" parent="Sounds"]
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[node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="Sounds/Walk"]
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stream = ExtResource( 11 )
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[node name="AudioStreamPlayer2" type="AudioStreamPlayer" parent="Sounds/Walk"]
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stream = ExtResource( 10 )
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[node name="AudioStreamPlayer3" type="AudioStreamPlayer" parent="Sounds/Walk"]
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stream = ExtResource( 7 )
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[node name="AudioStreamPlayer4" type="AudioStreamPlayer" parent="Sounds/Walk"]
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stream = ExtResource( 9 )
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[node name="AudioStreamPlayer5" type="AudioStreamPlayer" parent="Sounds/Walk"]
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stream = ExtResource( 8 )
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[node name="WalkSoundTimer" type="Timer" parent="Sounds"]
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one_shot = true
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[connection signal="area_entered" from="Hitbox" to="." method="_on_Hitbox_area_entered"]
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[connection signal="area_entered" from="Hurtbox" to="." method="_on_Hurtbox_area_entered"]
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[connection signal="area_exited" from="Hurtbox" to="." method="_on_Hurtbox_area_exited"]
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BIN
src/Player/Sounds/hero_walk_1.ogg
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BIN
src/Player/Sounds/hero_walk_1.ogg
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src/Player/Sounds/hero_walk_1.ogg.import
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src/Player/Sounds/hero_walk_1.ogg.import
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@@ -0,0 +1,15 @@
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[remap]
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importer="ogg_vorbis"
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type="AudioStreamOGGVorbis"
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path="res://.import/hero_walk_1.ogg-189348d983150ee57f2f6f423ab41c11.oggstr"
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[deps]
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source_file="res://Player/Sounds/hero_walk_1.ogg"
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dest_files=[ "res://.import/hero_walk_1.ogg-189348d983150ee57f2f6f423ab41c11.oggstr" ]
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[params]
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loop=false
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loop_offset=0
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BIN
src/Player/Sounds/hero_walk_2.ogg
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BIN
src/Player/Sounds/hero_walk_2.ogg
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src/Player/Sounds/hero_walk_2.ogg.import
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src/Player/Sounds/hero_walk_2.ogg.import
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@@ -0,0 +1,15 @@
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[remap]
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importer="ogg_vorbis"
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type="AudioStreamOGGVorbis"
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path="res://.import/hero_walk_2.ogg-e1d0be2a03d2db5f284fb29ec53c5da6.oggstr"
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[deps]
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source_file="res://Player/Sounds/hero_walk_2.ogg"
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dest_files=[ "res://.import/hero_walk_2.ogg-e1d0be2a03d2db5f284fb29ec53c5da6.oggstr" ]
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[params]
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loop=false
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loop_offset=0
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BIN
src/Player/Sounds/hero_walk_3.ogg
Normal file
BIN
src/Player/Sounds/hero_walk_3.ogg
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15
src/Player/Sounds/hero_walk_3.ogg.import
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15
src/Player/Sounds/hero_walk_3.ogg.import
Normal file
@@ -0,0 +1,15 @@
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||||
[remap]
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||||
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||||
importer="ogg_vorbis"
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type="AudioStreamOGGVorbis"
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path="res://.import/hero_walk_3.ogg-814c846ca66fb1f14e78fa6b00b87e97.oggstr"
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[deps]
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source_file="res://Player/Sounds/hero_walk_3.ogg"
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dest_files=[ "res://.import/hero_walk_3.ogg-814c846ca66fb1f14e78fa6b00b87e97.oggstr" ]
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||||
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||||
[params]
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||||
|
||||
loop=false
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||||
loop_offset=0
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||||
BIN
src/Player/Sounds/hero_walk_4.ogg
Normal file
BIN
src/Player/Sounds/hero_walk_4.ogg
Normal file
Binary file not shown.
15
src/Player/Sounds/hero_walk_4.ogg.import
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15
src/Player/Sounds/hero_walk_4.ogg.import
Normal file
@@ -0,0 +1,15 @@
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||||
[remap]
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||||
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||||
importer="ogg_vorbis"
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||||
type="AudioStreamOGGVorbis"
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||||
path="res://.import/hero_walk_4.ogg-9e50819f5b58783431785fe51bc32400.oggstr"
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||||
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||||
[deps]
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||||
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||||
source_file="res://Player/Sounds/hero_walk_4.ogg"
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||||
dest_files=[ "res://.import/hero_walk_4.ogg-9e50819f5b58783431785fe51bc32400.oggstr" ]
|
||||
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||||
[params]
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||||
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||||
loop=false
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||||
loop_offset=0
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||||
BIN
src/Player/Sounds/hero_walk_5.ogg
Normal file
BIN
src/Player/Sounds/hero_walk_5.ogg
Normal file
Binary file not shown.
15
src/Player/Sounds/hero_walk_5.ogg.import
Normal file
15
src/Player/Sounds/hero_walk_5.ogg.import
Normal file
@@ -0,0 +1,15 @@
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||||
[remap]
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||||
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||||
importer="ogg_vorbis"
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||||
type="AudioStreamOGGVorbis"
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||||
path="res://.import/hero_walk_5.ogg-5ad7e7c78f2b3d0ff4c89ac846546604.oggstr"
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||||
|
||||
[deps]
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||||
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||||
source_file="res://Player/Sounds/hero_walk_5.ogg"
|
||||
dest_files=[ "res://.import/hero_walk_5.ogg-5ad7e7c78f2b3d0ff4c89ac846546604.oggstr" ]
|
||||
|
||||
[params]
|
||||
|
||||
loop=false
|
||||
loop_offset=0
|
||||
Reference in New Issue
Block a user