mirror of
https://github.com/creyD/ludum_dare_46.git
synced 2026-06-12 05:22:23 +02:00
Merge branch 'dev-rounds' into dev-gameplay
This commit is contained in:
8
src/Menus/SelectUpgradeUI/SelectUpgradeUI.gd
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8
src/Menus/SelectUpgradeUI/SelectUpgradeUI.gd
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@@ -0,0 +1,8 @@
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extends Control
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func _on_Button_pressed():
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Engine.time_scale=1
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self.hide()
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pass # Replace with function body.
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28
src/Menus/SelectUpgradeUI/SelectUpgradeUI.tscn
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28
src/Menus/SelectUpgradeUI/SelectUpgradeUI.tscn
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@@ -0,0 +1,28 @@
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[gd_scene load_steps=2 format=2]
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[ext_resource path="res://Menus/SelectUpgradeUI/SelectUpgradeUI.gd" type="Script" id=1]
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[node name="SelectUpgradeUI" type="Control"]
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anchor_right = 1.0
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anchor_bottom = 1.0
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margin_right = -480.0
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margin_bottom = -270.0
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script = ExtResource( 1 )
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="Button" type="Button" parent="."]
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anchor_left = 1.0
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anchor_top = 1.0
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anchor_right = 1.0
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anchor_bottom = 1.0
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margin_left = 349.105
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margin_top = 249.473
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margin_right = 482.105
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margin_bottom = 269.473
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text = "Continue"
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[connection signal="pressed" from="Button" to="." method="_on_Button_pressed"]
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@@ -198,7 +198,8 @@ func _on_Hurtbox_area_exited(area):
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func _on_Stats_no_health():
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queue_free()
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get_tree().change_scene("res://Menus/TitleScreen/TitleScreen.tscn")
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get_tree().get_root().get_node("World").hero_has_died()
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#get_tree().change_scene("res://Menus/TitleScreen/TitleScreen.tscn")
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func _on_Hitbox_area_entered(area):
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@@ -629,6 +629,7 @@ font_data = ExtResource( 6 )
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[node name="Player" type="KinematicBody2D" groups=[
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"hero",
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]]
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scale = Vector2( 2, 2 )
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collision_mask = 14
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script = ExtResource( 1 )
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ROLL_SPEED = 120
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43
src/World.gd
43
src/World.gd
@@ -1,6 +1,49 @@
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extends Node2D
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export(int) var WinRounds= 10
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export(PackedScene) var HeroTemplate
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export(Vector2) var InitialSpawnPoint=Vector2(344,125)
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export(Rect2) var SpawnBoxRange=Rect2(20,20,450,180)
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export(float) var MinDistanceToBoss=100.0
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var round_counter=0
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var passed_final_Round=false
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func _ready():
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randomize()
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var point = determine_spawnpoint()
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spawn_new_hero(point.x,point.y)
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#spawn_new_hero(InitialSpawnPoint.x,InitialSpawnPoint.y)
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func determine_spawnpoint():
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var point = Vector2(rand_range(SpawnBoxRange.position.x,SpawnBoxRange.position.x+SpawnBoxRange.size.x),rand_range(SpawnBoxRange.position.y,SpawnBoxRange.position.y+SpawnBoxRange.size.y))
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while(point.distance_to($YSort/SlimeBoss.position)<MinDistanceToBoss):
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point = Vector2(rand_range(SpawnBoxRange.position.x,SpawnBoxRange.position.x+SpawnBoxRange.size.x),rand_range(SpawnBoxRange.position.y,SpawnBoxRange.position.y+SpawnBoxRange.size.y))
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return point
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func hero_has_died():
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round_counter+=1
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if (round_counter>=WinRounds and passed_final_Round ==false):
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passed_final_Round=true
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$CanvasLayer/Win.show()
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Engine.time_scale=0
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var point = determine_spawnpoint()
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spawn_new_hero(point.x,point.y)
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$CanvasLayer/SelectUpgradeUI.show()
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func spawn_new_hero(x:float,y:float):
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var hero = HeroTemplate.instance()
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hero.position=Vector2(x,y)
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$YSort.add_child(hero)
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func _on_Win_pressed():
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if passed_final_Round:
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#TODO CHANGE SCENE TO WINSCREEN
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pass
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pass # Replace with function body.
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@@ -1,22 +1,39 @@
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[gd_scene load_steps=10 format=2]
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[gd_scene load_steps=11 format=2]
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[ext_resource path="res://Player/Player.tscn" type="PackedScene" id=1]
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[ext_resource path="res://World.gd" type="Script" id=2]
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[ext_resource path="res://Maps/Tilesets/Room/tileset_room.tres" type="TileSet" id=3]
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[ext_resource path="res://Objects/Bonfire/Bonfire.tscn" type="PackedScene" id=4]
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[ext_resource path="res://Menus/DragNDrop/DragNDropUI.tscn" type="PackedScene" id=5]
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[ext_resource path="res://Menus/DialogueBox/DialogueBox.tscn" type="PackedScene" id=6]
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[ext_resource path="res://Maps/Background/Background.tscn" type="PackedScene" id=7]
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[ext_resource path="res://Boss/Boss_template.tscn" type="PackedScene" id=8]
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[ext_resource path="res://Boss/SlimeBoss/SlimeBoss.tscn" type="PackedScene" id=8]
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[ext_resource path="res://Menus/SelectUpgradeUI/SelectUpgradeUI.tscn" type="PackedScene" id=9]
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[ext_resource path="res://Objects/Bonfire/Bonfire.tscn" type="PackedScene" id=10]
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[ext_resource path="res://Maps/Grid.tscn" type="PackedScene" id=18]
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[node name="World" type="Node2D"]
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pause_mode = 2
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script = ExtResource( 2 )
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__meta__ = {
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"_edit_horizontal_guides_": [ ],
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"_edit_vertical_guides_": [ ]
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}
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WinRounds = 5
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HeroTemplate = ExtResource( 1 )
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[node name="WallSprite" type="Sprite" parent="."]
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pause_mode = 1
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position = Vector2( 360, 176 )
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region_enabled = true
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region_rect = Rect2( 0, 0, 1280, 720 )
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[node name="Background" parent="." instance=ExtResource( 7 )]
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frame = 11
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pause_mode = 1
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frame = 47
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[node name="FloorTileMap" type="TileMap" parent="."]
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pause_mode = 1
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visible = false
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position = Vector2( 16, 16 )
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tile_set = ExtResource( 3 )
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cell_size = Vector2( 32, 32 )
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@@ -26,23 +43,19 @@ format = 1
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tile_data = PoolIntArray( -131074, 47, 0, -131073, 47, 1, -196608, 47, 1, -196607, 47, 1, -196606, 47, 1, -196605, 47, 1, -196604, 47, 1, -196603, 47, 1, -196602, 47, 1, -196601, 47, 1, -196600, 47, 1, -196599, 47, 1, -196598, 47, 1, -196597, 47, 1, -196596, 47, 1, -196595, 47, 1, -196594, 47, 1, -196593, 47, 1, -196592, 47, 2, -65538, 47, 65536, -65537, 47, 65537, -131072, 47, 65537, -131071, 47, 65537, -131070, 47, 65537, -131069, 47, 65537, -131068, 47, 65537, -131067, 47, 65537, -131066, 47, 65537, -131065, 47, 65537, -131064, 47, 65537, -131063, 47, 65537, -131062, 47, 65537, -131061, 47, 65537, -131060, 47, 65537, -131059, 47, 65537, -131058, 47, 65537, -131057, 47, 65537, -131056, 47, 65538, -2, 47, 65536, -1, 47, 65541, -65536, 47, 131073, -65535, 47, 131073, -65534, 47, 131073, -65533, 47, 131073, -65532, 47, 131073, -65531, 47, 131073, -65530, 47, 131073, -65529, 47, 65544, -65528, 47, 131073, -65527, 47, 131073, -65526, 47, 131073, -65525, 47, 65542, -65524, 47, 65541, -65523, 47, 131073, -65522, 47, 65542, -65521, 47, 65537, -65520, 47, 65538, 65534, 47, 65536, 65535, 47, 65538, 7, 47, 65539, 11, 47, 131072, 12, 47, 65543, 14, 47, 65536, 15, 47, 65537, 16, 47, 65538, 131070, 47, 65536, 131071, 47, 65538, 65543, 47, 65539, 65548, 47, 65539, 65550, 47, 65536, 65551, 47, 65537, 65552, 47, 65538, 196606, 47, 65536, 196607, 47, 65538, 131079, 47, 196612, 131080, 47, 196609, 131081, 47, 196610, 131084, 47, 131075, 131086, 47, 65536, 131087, 47, 65537, 131088, 47, 65538, 262142, 47, 65536, 262143, 47, 65538, 196622, 47, 65536, 196623, 47, 65537, 196624, 47, 65538, 327678, 47, 65536, 327679, 47, 65538, 262153, 47, 196608, 262154, 47, 7, 262156, 47, 3, 262158, 47, 65536, 262159, 47, 65537, 262160, 47, 65538, 393214, 47, 65536, 393215, 47, 65538, 327690, 47, 131076, 327691, 47, 1, 327692, 47, 131079, 327694, 47, 65536, 327695, 47, 65537, 327696, 47, 65538, 458750, 47, 65536, 458751, 47, 131077, 393216, 47, 1, 393217, 47, 1, 393218, 47, 1, 393219, 47, 1, 393220, 47, 1, 393221, 47, 1, 393222, 47, 1, 393223, 47, 1, 393224, 47, 1, 393225, 47, 1, 393226, 47, 131078, 393227, 47, 65537, 393228, 47, 131077, 393229, 47, 1, 393230, 47, 131078, 393231, 47, 65537, 393232, 47, 65538, 524286, 47, 65536, 524287, 47, 65537, 458752, 47, 65537, 458753, 47, 65537, 458754, 47, 65537, 458755, 47, 65537, 458756, 47, 65537, 458757, 47, 65537, 458758, 47, 65537, 458759, 47, 65537, 458760, 47, 65537, 458761, 47, 65537, 458762, 47, 65537, 458763, 47, 65537, 458764, 47, 65537, 458765, 47, 65537, 458766, 47, 65537, 458767, 47, 65537, 458768, 47, 65538, 589822, 47, 65536, 589823, 47, 65537, 524288, 47, 65537, 524289, 47, 65537, 524290, 47, 65537, 524291, 47, 65537, 524292, 47, 65537, 524293, 47, 65537, 524294, 47, 65537, 524295, 47, 65537, 524296, 47, 65537, 524297, 47, 65537, 524298, 47, 65537, 524299, 47, 65537, 524300, 47, 65537, 524301, 47, 65537, 524302, 47, 65537, 524303, 47, 65537, 524304, 47, 65538, 655358, 47, 131072, 655359, 47, 131073, 589824, 47, 131073, 589825, 47, 131073, 589826, 47, 131073, 589827, 47, 131073, 589828, 47, 131073, 589829, 47, 131073, 589830, 47, 131073, 589831, 47, 131073, 589832, 47, 131073, 589833, 47, 131073, 589834, 47, 131073, 589835, 47, 131073, 589836, 47, 131073, 589837, 47, 131073, 589838, 47, 131073, 589839, 47, 131073, 589840, 47, 131074 )
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[node name="YSort" type="YSort" parent="."]
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pause_mode = 1
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[node name="Player" parent="YSort" instance=ExtResource( 1 )]
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position = Vector2( 376, 136 )
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scale = Vector2( 2, 2 )
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ROLL_SPEED = 140
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FRICTION = 200
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[node name="Bonfire" parent="YSort" instance=ExtResource( 10 )]
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position = Vector2( 379.618, 131.478 )
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[node name="Bonfire" parent="YSort" instance=ExtResource( 4 )]
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position = Vector2( 304, 56 )
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[node name="Boss_template" parent="YSort" instance=ExtResource( 8 )]
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position = Vector2( 96, 128 )
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scale = Vector2( 2, 2 )
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[node name="SlimeBoss" parent="YSort" instance=ExtResource( 8 )]
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position = Vector2( 104, 80 )
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[node name="Grid" parent="." instance=ExtResource( 18 )]
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pause_mode = 1
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[node name="CanvasLayer" type="CanvasLayer" parent="."]
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pause_mode = 2
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[node name="DialogueBox" parent="CanvasLayer" instance=ExtResource( 6 )]
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visible = false
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@@ -50,3 +63,15 @@ visible = false
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[node name="DragNDropUI" parent="CanvasLayer" instance=ExtResource( 5 )]
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anchor_top = -0.00171594
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anchor_bottom = 0.998284
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[node name="SelectUpgradeUI" parent="CanvasLayer" instance=ExtResource( 9 )]
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visible = false
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[node name="Win" type="Button" parent="CanvasLayer"]
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visible = false
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anchor_left = 1.0
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anchor_right = 1.0
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margin_left = -42.0
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margin_bottom = 24.0
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text = "Win"
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[connection signal="pressed" from="CanvasLayer/Win" to="." method="_on_Win_pressed"]
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