ai_vasics_movement

This commit is contained in:
Jonas Mucke
2020-04-19 21:20:18 +02:00
parent e21a065b60
commit 5a21a715f5
2 changed files with 52 additions and 7 deletions

View File

@@ -1,9 +1,10 @@
[gd_scene load_steps=8 format=2]
[gd_scene load_steps=9 format=2]
[ext_resource path="res://Player/Player.tscn" type="PackedScene" id=1]
[ext_resource path="res://World.gd" type="Script" id=2]
[ext_resource path="res://Maps/Tilesets/Room/tileset_room.tres" type="TileSet" id=3]
[ext_resource path="res://testSprites/dark.png" type="Texture" id=4]
[ext_resource path="res://testSprites/bannane.png" type="Texture" id=5]
[ext_resource path="res://Objects/Bonfire/Bonfire.tscn" type="PackedScene" id=7]
[ext_resource path="res://Boss/Boss_template.tscn" type="PackedScene" id=17]
[ext_resource path="res://Maps/Grid.tscn" type="PackedScene" id=18]
@@ -47,6 +48,10 @@ position = Vector2( 264, -16 )
[node name="Body" parent="YSort/Bonfire" index="3"]
disabled = true
[node name="bannane" type="Sprite" parent="YSort"]
position = Vector2( 104, -24 )
texture = ExtResource( 5 )
[node name="Grid" parent="." instance=ExtResource( 18 )]
[editable path="YSort/Bonfire"]