Implemented most sounds (Missing Boss and Hero Laught))

This commit is contained in:
Jan Schuffenhauer
2020-04-20 23:20:30 +02:00
parent 1299860e1f
commit 723b765b3e
45 changed files with 466 additions and 2 deletions

View File

@@ -1,5 +1,12 @@
extends StaticBody2D
func _sound_finished():
SoundControler.pub_play_effect("res://Objects/Bonfire/Bonfire.wav",3)
func _ready():
SoundControler.pub_play_effect("res://Objects/Bonfire/Bonfire.wav",3)
SoundControler._effect[3].volume_db = -20
SoundControler._effect[3].connect("finished",self,"_sound_finished")
func _on_Hurtbox_area_entered(area):
queue_free()