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Implemented most sounds (Missing Boss and Hero Laught))
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@@ -2,6 +2,7 @@ extends Node2D
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func _on_Hurtbox_area_entered(area):
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$AnimatedSprite.play("clap")
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SoundControler.pub_play_effect("res://Objects/Traps/Bear/Barenfalle.wav",3)
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func _ready():
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