Fireparticle added

This commit is contained in:
Jan Schuffenhauer
2020-04-19 17:49:00 +02:00
parent 0fc4fbeab6
commit 9799fdde04
3 changed files with 37 additions and 1 deletions

View File

@@ -0,0 +1,31 @@
[gd_scene load_steps=5 format=2]
[ext_resource path="res://Effects/Fire/fire-particle.png" type="Texture" id=1]
[sub_resource type="Gradient" id=1]
offsets = PoolRealArray( 0.488889, 1 )
colors = PoolColorArray( 1, 1, 1, 1, 0, 0, 0, 0 )
[sub_resource type="GradientTexture" id=2]
gradient = SubResource( 1 )
[sub_resource type="ParticlesMaterial" id=3]
lifetime_randomness = 0.12
emission_shape = 1
emission_sphere_radius = 3.0
flag_disable_z = true
gravity = Vector3( 0, -20, 0 )
orbit_velocity = 0.0
orbit_velocity_random = 0.0
radial_accel = 9.2
scale = 0.25
scale_random = 0.15
color_ramp = SubResource( 2 )
hue_variation = 0.18
[node name="FireEffect" type="Particles2D"]
amount = 10
lifetime = 1.2
speed_scale = 1.3
process_material = SubResource( 3 )
texture = ExtResource( 1 )

View File

@@ -1,8 +1,9 @@
[gd_scene load_steps=5 format=2]
[gd_scene load_steps=6 format=2]
[ext_resource path="res://Overlap/HurtHit_Box/Hurtbox.tscn" type="PackedScene" id=1]
[ext_resource path="res://testSprites/fackel.png" type="Texture" id=2]
[ext_resource path="res://Objects/Torch/Torch.gd" type="Script" id=3]
[ext_resource path="res://Effects/Fire/FireEffect.tscn" type="PackedScene" id=4]
[sub_resource type="CapsuleShape2D" id=1]
radius = 8.0
@@ -11,6 +12,9 @@ height = 12.0
[node name="Torch" type="StaticBody2D"]
script = ExtResource( 3 )
[node name="FireEffect" parent="." instance=ExtResource( 4 )]
position = Vector2( 1.88936, -12.4698 )
[node name="Sprite" type="Sprite" parent="."]
position = Vector2( 0, -8 )
texture = ExtResource( 2 )

View File

@@ -121,6 +121,7 @@ position = Vector2( -107.855, 73.4821 )
[node name="Player" parent="YSort" instance=ExtResource( 1 )]
position = Vector2( 96, -69.5179 )
scale = Vector2( 2, 2 )
debug = true
FRICTION = 200
[node name="Bonfire" parent="YSort" instance=ExtResource( 7 )]