added collision layer names

This commit is contained in:
Mienek
2020-04-18 11:59:33 +02:00
parent cc850fa0b5
commit bc91a755ec

View File

@@ -87,6 +87,14 @@ down={
]
}
[layer_names]
2d_physics/layer_1="player"
2d_physics/layer_2="wall"
2d_physics/layer_3="boss"
2d_physics/layer_4="monster"
2d_physics/layer_5="traps"
[rendering]
environment/default_environment="res://default_env.tres"