Merge branch 'devEffects' into devRefactor

This commit is contained in:
Paul Norberger
2020-04-19 13:13:03 +02:00
11 changed files with 141 additions and 24 deletions

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[remap]
importer="texture"
type="StreamTexture"
path="res://.import/fire-particle.png-542cf206ab06c7c5fa130fcfeee388bd.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://Effects/Fire/fire-particle.png"
dest_files=[ "res://.import/fire-particle.png-542cf206ab06c7c5fa130fcfeee388bd.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=false
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
stream=false
size_limit=0
detect_3d=false
svg/scale=1.0

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[gd_scene load_steps=3 format=2]
[ext_resource path="res://Effects/Heal/heal_particle.png" type="Texture" id=1]
[sub_resource type="ParticlesMaterial" id=1]
emission_shape = 1
emission_sphere_radius = 5.0
flag_disable_z = true
gravity = Vector3( 0, -5, 0 )
orbit_velocity = 0.0
orbit_velocity_random = 0.0
scale = 0.25
[node name="HealEffect" type="Particles2D"]
amount = 10
lifetime = 2.0
process_material = SubResource( 1 )
texture = ExtResource( 1 )

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[remap]
importer="texture"
type="StreamTexture"
path="res://.import/heal_particle.png-e55ff56a89193d8400c827d550e9f7e4.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://Effects/Heal/heal_particle.png"
dest_files=[ "res://.import/heal_particle.png-e55ff56a89193d8400c827d550e9f7e4.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=false
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
stream=false
size_limit=0
detect_3d=false
svg/scale=1.0