Minor Cleanup

- Renamed SoundController
- Cleaned up spacings
- File endings
This commit is contained in:
2020-04-21 03:14:00 +02:00
parent 5cfe44bafe
commit d12d69f083
47 changed files with 203 additions and 245 deletions

View File

@@ -1,17 +1,17 @@
extends Control
const DrNDrPre = preload("res://Menus/DragNDrop/DragNDropUI.gd")
var DrNDr
var DrNDr
var cardPositions = [Vector2(100,150),Vector2(200,150),Vector2(300,150)]
var randcards = [0,0,0]
var showCards = true
var shownCards = []
var allowChoosCards = false
func _ready():
DrNDr = get_tree().current_scene.get_node("CanvasLayer").get_node("DragNDropUI")
func starting():
shownCards = []
@@ -64,16 +64,17 @@ func starting():
shownCards[0].set_begin (cardPositions[0])
shownCards[1].set_begin (cardPositions[1])
shownCards[2].set_begin (cardPositions[2])
for i in range(3):
shownCards[i].canNotPlace = true
shownCards[i].canNotPlace = true
shownCards[i].margin_bottom = shownCards[i].margin_top+32
shownCards[i].margin_right = shownCards[i].margin_left+32
var i = 0
allowChoosCards = true
else:
pass
func _input(event):
if((event is InputEventMouseButton) && allowChoosCards):
for card in range(3):
@@ -98,5 +99,3 @@ func _input(event):
func _on_Button_pressed():
Engine.time_scale=1
self.hide()
pass # Replace with function body.