Commit Graph

15 Commits

Author SHA1 Message Date
Streamfire
9b72400839 Player Sound refactored
soundplayback moved to states
2020-04-19 12:40:19 +02:00
Streamfire
48a6fe1bd1 Merge remote-tracking branch 'origin/dev-sounds' into devRefactor 2020-04-19 11:42:54 +02:00
Paul Norberger
917aff815a Start of animation player state mashine 2020-04-19 10:19:32 +02:00
Paul Norberger
d71b728e94 First changes 2020-04-19 08:53:49 +02:00
Jonas Mucke
3dc9b88237 basiscs of ai 2020-04-18 23:43:10 +02:00
Paul Norberger
bce8d50a93 Improved hero walking sounds 2020-04-18 22:27:08 +02:00
Jonas Mucke
e7d5d9eacc setup for ai 2020-04-18 21:17:13 +02:00
4564dbdab4 Added walk sounds for the player 2020-04-18 20:11:00 +02:00
Jonas Mucke
f111f75133 fixed script bugs 2020-04-18 19:09:22 +02:00
Jan Schuffenhauer
dd01067dac Traps updated, Live and Collactables added 2020-04-18 18:56:05 +02:00
Jan Schuffenhauer
b0a35659d9 Merge branch 'devMechanics' into devPlayerStats 2020-04-18 17:16:52 +02:00
Jan Schuffenhauer
dbd852190b Statsscript with speed 2020-04-18 17:01:16 +02:00
Jan Schuffenhauer
dd870a1aa9 Merge branch 'devMechanics' into devPlayerStats 2020-04-18 16:29:11 +02:00
Paul Norberger
5881ddf2e5 Fixed little things 2020-04-17 19:58:30 +02:00
Paul Norberger
f20abb41ef Initial project created
Added a simple basic template with a player control script and basic collision detection. Ideal coding style guidelines enforced.
2020-04-17 19:25:34 +02:00