Jan Schuffenhauer
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242c6d4b16
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Bug-Fix on spowning and moving grass
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2020-04-21 03:33:45 +02:00 |
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65aaa54187
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Fixed background animation
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2020-04-21 03:17:27 +02:00 |
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568a896b8e
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Final Hours Push I
- Fixed bug with the win screen
- Added new colors and font for the player
Co-Authored-By: deranonymos <deranonymos@users.noreply.github.com>
Co-Authored-By: Lukas Goppold <streamfire@users.noreply.github.com>
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2020-04-21 02:08:30 +02:00 |
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391bd9bcf8
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Merge branch 'dev' into dev-music
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2020-04-21 01:09:00 +02:00 |
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Paul Norberger
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126c4245dd
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Fixed sound looping
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2020-04-21 00:58:12 +02:00 |
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Jan Schuffenhauer
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de9a94255f
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Sounds partially added
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2020-04-21 00:51:42 +02:00 |
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Paul Norberger
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b1e139b740
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Fixed spawn point determination
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2020-04-20 23:56:12 +02:00 |
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5f8e91bc13
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Temp card fix
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2020-04-20 23:50:29 +02:00 |
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Paul Norberger
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a52d7f8106
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Fixed a bit of menu shit
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2020-04-20 23:45:13 +02:00 |
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Paul Norberger
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a88861111a
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Merge branch 'dev-music' of https://github.com/creyD/ludum_dare_46 into dev-music
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2020-04-20 23:34:18 +02:00 |
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Paul Norberger
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8c83e2f3e9
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Adapted titlescreen to new animation
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2020-04-20 23:33:11 +02:00 |
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Jan Schuffenhauer
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7ef527fb83
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Merge branch 'dev-music' of https://github.com/creyD/ludum_dare_46 into dev-music
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2020-04-20 23:26:07 +02:00 |
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Jan Schuffenhauer
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2eadaeaf0a
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Merge branch 'dev-music' of https://github.com/creyD/ludum_dare_46 into dev-music
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2020-04-20 23:24:58 +02:00 |
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Paul Norberger
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e9341d42b9
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Merge branch 'dev-music' of https://github.com/creyD/ludum_dare_46 into dev-music
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2020-04-20 23:24:46 +02:00 |
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Paul Norberger
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84e5a9080f
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Changed up startup animation
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2020-04-20 23:24:42 +02:00 |
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Jan Schuffenhauer
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723b765b3e
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Implemented most sounds (Missing Boss and Hero Laught))
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2020-04-20 23:20:30 +02:00 |
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Streamfire
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11252d504e
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Buttttons
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2020-04-20 23:20:11 +02:00 |
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Jan Schuffenhauer
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1299860e1f
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Mostly fixed
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2020-04-20 22:26:45 +02:00 |
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1ec4d3ca93
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Merge branch 'dev' into dev-gameplay
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2020-04-20 21:55:15 +02:00 |
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Paul Norberger
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e2b618d471
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Fixed debug label
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2020-04-20 21:53:35 +02:00 |
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074f9c31ca
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Merge branch 'dev' into dev-gameplay
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2020-04-20 21:53:10 +02:00 |
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f218b7f030
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Merge branch 'dev' into dev-gameplay
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2020-04-20 21:51:10 +02:00 |
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panorb
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ec785c5d75
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Merge branch 'dev' into dev-boss-continuation
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2020-04-20 21:49:48 +02:00 |
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Jan Schuffenhauer
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3f5dbe5528
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Fixed ot again
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2020-04-20 21:47:42 +02:00 |
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Paul Norberger
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6e01f59bd6
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Boss can die now
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2020-04-20 21:46:16 +02:00 |
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Jan Schuffenhauer
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a759d0bcfb
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HOTFIX: Doesnt brake anymore
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2020-04-20 21:38:29 +02:00 |
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Paul Norberger
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294fa5da9d
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Merge branch 'dev-boss-continuation' of https://github.com/creyD/ludum_dare_46 into dev-boss-continuation
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2020-04-20 21:22:39 +02:00 |
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Paul Norberger
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0db9fe7636
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Added the edges
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2020-04-20 21:22:01 +02:00 |
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Mienek
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9bca89ae1a
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not working cards
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2020-04-20 21:20:24 +02:00 |
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Jan Schuffenhauer
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8164b47301
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Fixed StateBug
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2020-04-20 21:09:13 +02:00 |
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5bfca83953
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Merge branch 'dev' into dev-ai-tweaks
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2020-04-20 21:07:33 +02:00 |
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Jonas Mucke
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ce1429693a
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player and minion ai finished
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2020-04-20 21:05:40 +02:00 |
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Jonas Mucke
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e380a18ee3
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finished player ai
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2020-04-20 20:52:07 +02:00 |
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c551a70b4d
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Stopped the background from playing on default
This reduces our world default changes from 1 to 0
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2020-04-20 20:45:41 +02:00 |
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Mienek
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acc7f184c0
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some work on roundoverscreen- HAS BUGS
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2020-04-20 20:21:07 +02:00 |
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Paul Norberger
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b68689dfa0
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Introduced bugs
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2020-04-20 19:50:34 +02:00 |
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Jan Schuffenhauer
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94badfb27a
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Added Ruby Sprites and Implemented them
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2020-04-20 19:46:50 +02:00 |
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Jan Schuffenhauer
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ebad05009a
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added Fireknockback and added beartrap slowdown(not stun)
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2020-04-20 19:17:08 +02:00 |
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Streamfire
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512fffee8d
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Merge branch 'dev-rounds' into dev-gameplay
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2020-04-20 18:37:31 +02:00 |
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Paul Norberger
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400f18c37b
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Added more boss state machine
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2020-04-20 18:17:54 +02:00 |
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Jan Schuffenhauer
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fd2ca0911e
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Added spike animation and added new WIP World layout
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2020-04-20 18:11:16 +02:00 |
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Paul Norberger
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75a5130121
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Progress on the boss
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2020-04-20 17:52:21 +02:00 |
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Streamfire
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d0d5ded6f8
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Added Wincondition and button to transition to winscreen, also changed spawnbehavior of new heroes
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2020-04-20 16:51:57 +02:00 |
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Mienek
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336bc28dbd
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AI can hit
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2020-04-20 16:11:37 +02:00 |
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fafd1956c6
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Added cards for objects + MISC
- Added flame animation
- Added cards for objects
- Added new background animation
- Added placeable walls
Co-Authored-By: deranonymos <deranonymos@users.noreply.github.com>
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2020-04-20 15:54:40 +02:00 |
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Paul Norberger
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32e73895dc
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Changed up tileset
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2020-04-20 14:56:51 +02:00 |
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Streamfire
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2fde998542
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Turn System Working, Upgrade UI missing
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2020-04-20 14:47:07 +02:00 |
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Paul Norberger
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efacd63543
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Fixed the random position move state
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2020-04-20 14:39:51 +02:00 |
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Jonas Mucke
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d60f93db3e
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ai movement, ai hit and move treshhold added
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2020-04-20 14:38:58 +02:00 |
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Jonas Mucke
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37ccf67677
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merge fixes
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2020-04-20 13:40:39 +02:00 |
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