Commit Graph

38 Commits

Author SHA1 Message Date
Jan Schuffenhauer
8164b47301 Fixed StateBug 2020-04-20 21:09:13 +02:00
Paul Norberger
efacd63543 Fixed the random position move state 2020-04-20 14:39:51 +02:00
Jonas Mucke
0d35d23447 Merge branch 'dev' into dev-ai 2020-04-20 13:32:24 +02:00
Jonas Mucke
3ec908f6c3 ai adaptation 2020-04-20 13:15:24 +02:00
Paul Norberger
2406e08f90 Added beginnings of boss 2020-04-20 13:13:54 +02:00
Jonas Mucke
b8b026d063 ai fixed 2020-04-20 10:09:07 +02:00
Paul Norberger
53b4dbb92a Changed default of heal particle effect to emitting=false 2020-04-20 01:44:20 +02:00
Paul Norberger
0daf9090eb Added appropriate groups and checked for hitbox-likeness 2020-04-20 01:12:15 +02:00
Jonas Mucke
fc59452928 torch, minion, ai attack 2020-04-20 00:04:25 +02:00
Jonas Mucke
7b1d57dfb5 swicth animation to change scene 2020-04-19 21:51:38 +02:00
Jonas Mucke
ceba6f648c cleanup 2020-04-19 21:45:48 +02:00
95f37d9705 Merge branch 'bos_testing' into devRefactor 2020-04-19 21:29:28 +02:00
Jonas Mucke
e21a065b60 sturr doggo 2020-04-19 20:31:14 +02:00
Jan Schuffenhauer
19dcf6e135 Merge branch 'bos_testing' into devRefactor 2020-04-19 18:26:34 +02:00
Jonas Mucke
dd227744ac fixed no target bug 2020-04-19 18:23:50 +02:00
Jan Schuffenhauer
92b97972bf Buug Fixes
Maybe Destroyed on last merge
2020-04-19 18:07:34 +02:00
Jan Schuffenhauer
f94e474228 Merge branch 'bos_testing' into devRefactor 2020-04-19 18:01:14 +02:00
Jonas Mucke
78af384563 basics of ai, ready for soundeffects 2020-04-19 17:41:57 +02:00
ac97b3b49e AI API Interface 2020-04-19 15:20:59 +02:00
Paul Norberger
9df42a3245 Fixed healing gfx effect 2020-04-19 14:20:35 +02:00
Jan Schuffenhauer
e0e6662309 Added Grid, and Kind describtion 2020-04-19 13:44:25 +02:00
Paul Norberger
8af0bebad4 Fixed a few file name casing inconsistencies 2020-04-19 13:25:30 +02:00
Paul Norberger
cf687af835 Merge branch 'devEffects' into devRefactor 2020-04-19 13:13:03 +02:00
Streamfire
9b72400839 Player Sound refactored
soundplayback moved to states
2020-04-19 12:40:19 +02:00
Streamfire
48a6fe1bd1 Merge remote-tracking branch 'origin/dev-sounds' into devRefactor 2020-04-19 11:42:54 +02:00
Paul Norberger
917aff815a Start of animation player state mashine 2020-04-19 10:19:32 +02:00
Paul Norberger
d71b728e94 First changes 2020-04-19 08:53:49 +02:00
Paul Norberger
5e4b93fb36 Heal and Fire Particle Basis added 2020-04-18 23:52:28 +02:00
Paul Norberger
bce8d50a93 Improved hero walking sounds 2020-04-18 22:27:08 +02:00
Jonas Mucke
e7d5d9eacc setup for ai 2020-04-18 21:17:13 +02:00
4564dbdab4 Added walk sounds for the player 2020-04-18 20:11:00 +02:00
Jonas Mucke
f111f75133 fixed script bugs 2020-04-18 19:09:22 +02:00
Jan Schuffenhauer
dd01067dac Traps updated, Live and Collactables added 2020-04-18 18:56:05 +02:00
Jan Schuffenhauer
b0a35659d9 Merge branch 'devMechanics' into devPlayerStats 2020-04-18 17:16:52 +02:00
Jan Schuffenhauer
dbd852190b Statsscript with speed 2020-04-18 17:01:16 +02:00
Jan Schuffenhauer
dd870a1aa9 Merge branch 'devMechanics' into devPlayerStats 2020-04-18 16:29:11 +02:00
Paul Norberger
5881ddf2e5 Fixed little things 2020-04-17 19:58:30 +02:00
Paul Norberger
f20abb41ef Initial project created
Added a simple basic template with a player control script and basic collision detection. Ideal coding style guidelines enforced.
2020-04-17 19:25:34 +02:00