Commit Graph

  • d60f93db3e ai movement, ai hit and move treshhold added Jonas Mucke 2020-04-20 14:38:58 +02:00
  • a33c80b092 Merge pull request #8 from creyD/dev Conrad 2020-04-20 13:51:38 +02:00
  • 37ccf67677 merge fixes Jonas Mucke 2020-04-20 13:40:39 +02:00
  • d57645e5a2 Merge pull request #7 from creyD/dev-ai Jonas Mucke 2020-04-20 13:34:39 +02:00
  • 0d35d23447 Merge branch 'dev' into dev-ai Jonas Mucke 2020-04-20 13:32:24 +02:00
  • 69e9e8eba2 changed dependencies Jonas Mucke 2020-04-20 13:28:08 +02:00
  • cc30498e6d Merge pull request #5 from creyD/dev-boss panorb 2020-04-20 13:23:05 +02:00
  • 183f0e817a Merge branch 'dev' into dev-boss panorb 2020-04-20 13:18:39 +02:00
  • c140f4111c Merge pull request #6 from creyD/dev-gameplay Conrad 2020-04-20 13:16:00 +02:00
  • 3ec908f6c3 ai adaptation Jonas Mucke 2020-04-20 13:15:24 +02:00
  • 2406e08f90 Added beginnings of boss Paul Norberger 2020-04-20 13:13:54 +02:00
  • 9b5ccae8a7 Added Card Level Animation Conrad 2020-04-20 12:57:48 +02:00
  • 0b930fd1c6 Added Level Indicators to Cards Conrad 2020-04-20 12:37:12 +02:00
  • b8b026d063 ai fixed Jonas Mucke 2020-04-20 10:09:07 +02:00
  • 53b4dbb92a Changed default of heal particle effect to emitting=false Paul Norberger 2020-04-20 01:44:20 +02:00
  • 1be1aede4f Changed up bear trap speed to 90FPS Paul Norberger 2020-04-20 01:42:54 +02:00
  • 1d164601ba Added banana animation Paul Norberger 2020-04-20 01:42:36 +02:00
  • ba00ee4bfd Whatever. Paul Norberger 2020-04-20 01:15:44 +02:00
  • 28b08132e7 Tilemap is not a player! Fucking hell, check your collision layers mates Paul Norberger 2020-04-20 01:15:31 +02:00
  • 21dfd6c663 Superpowered state machine with new ability to select state collection. Yeah! Paul Norberger 2020-04-20 01:14:40 +02:00
  • ee0d75fb37 Added states to boss state machine Paul Norberger 2020-04-20 01:13:59 +02:00
  • 0daf9090eb Added appropriate groups and checked for hitbox-likeness Paul Norberger 2020-04-20 01:12:15 +02:00
  • b4b745f385 Merge pull request #4 from creyD/dev-gameplay Conrad 2020-04-20 01:08:21 +02:00
  • 1544bf6feb You can now play cards! Conrad 2020-04-20 01:06:26 +02:00
  • 32ccb24012 Added Gameplay Animations and Functionality Conrad 2020-04-20 00:19:06 +02:00
  • fc59452928 torch, minion, ai attack Jonas Mucke 2020-04-20 00:04:25 +02:00
  • 61dcd42dc6 Removed slimeboss script for now Paul Norberger 2020-04-19 23:24:20 +02:00
  • d5855db7f1 Finally added all boss movement animations Paul Norberger 2020-04-19 22:48:04 +02:00
  • 02b56fb6f5 Moved titlescreen to correct position Conrad 2020-04-19 22:46:31 +02:00
  • 8f152d420d Made grid more adaptable Paul Norberger 2020-04-19 22:38:53 +02:00
  • 331d32e2c0 Updated Word.tscn Paul Norberger 2020-04-19 22:38:16 +02:00
  • ff0e2273f4 Fixed pre-existing animations Paul Norberger 2020-04-19 22:38:03 +02:00
  • 67f1ca9853 Added move up sprite sheet Paul Norberger 2020-04-19 22:37:18 +02:00
  • 89a5ded14e Update README.md Conrad 2020-04-19 22:25:08 +02:00
  • 6b6bfe4842 Version 0.8 v0.8 Conrad 2020-04-19 21:59:30 +02:00
  • 02e6ff4986 Merge pull request #2 from creyD/bos_testing Conrad 2020-04-19 21:58:27 +02:00
  • 38c5caa868 Minor Code Cleanup Conrad 2020-04-19 21:58:01 +02:00
  • 7b1d57dfb5 swicth animation to change scene Jonas Mucke 2020-04-19 21:51:38 +02:00
  • ceba6f648c cleanup Jonas Mucke 2020-04-19 21:45:48 +02:00
  • 36ec74afa9 Merge pull request #1 from creyD/devRefactor Conrad 2020-04-19 21:29:39 +02:00
  • 95f37d9705 Merge branch 'bos_testing' into devRefactor Conrad 2020-04-19 21:29:28 +02:00
  • 44e7d388ca Added animations to slime boss Paul Norberger 2020-04-19 21:23:36 +02:00
  • 5a21a715f5 ai_vasics_movement Jonas Mucke 2020-04-19 21:20:18 +02:00
  • 26c578f64e Merge branch 'devRefactor' of https://github.com/creyD/ludum_dare_46 into devRefactor Paul Norberger 2020-04-19 21:20:10 +02:00
  • 2a6d885bb2 Added background Paul Norberger 2020-04-19 21:19:52 +02:00
  • 3d6f8c6c2e fixed titlemenue, refactored soundplayback Streamfire 2020-04-19 21:10:56 +02:00
  • e21a065b60 sturr doggo Jonas Mucke 2020-04-19 20:31:14 +02:00
  • 8aa412365e Removed shit in the git Paul Norberger 2020-04-19 20:06:48 +02:00
  • fb1599f55c Merge branch 'devRefactor' of https://github.com/creyD/ludum_dare_46 into devRefactor Paul Norberger 2020-04-19 19:55:45 +02:00
  • ee0c91b3d1 Added titlescreen bgm Paul Norberger 2020-04-19 19:55:42 +02:00
  • f470b57b71 Some Testing done and drop down fixed Jan Schuffenhauer 2020-04-19 18:37:01 +02:00
  • bc37f6c010 Merge branch 'bos_testing' into devRefactor Jan Schuffenhauer 2020-04-19 18:30:31 +02:00
  • 1df204e987 Updated World for Testing Jan Schuffenhauer 2020-04-19 18:29:19 +02:00
  • 1a58a9689e fixed placer movement Jonas Mucke 2020-04-19 18:27:48 +02:00
  • 19dcf6e135 Merge branch 'bos_testing' into devRefactor Jan Schuffenhauer 2020-04-19 18:26:34 +02:00
  • dd227744ac fixed no target bug Jonas Mucke 2020-04-19 18:23:50 +02:00
  • 92b97972bf Buug Fixes Jan Schuffenhauer 2020-04-19 18:07:34 +02:00
  • f94e474228 Merge branch 'bos_testing' into devRefactor Jan Schuffenhauer 2020-04-19 18:01:14 +02:00
  • 4f20e43e52 Splash Effect added Jan Schuffenhauer 2020-04-19 17:55:51 +02:00
  • 9799fdde04 Fireparticle added Jan Schuffenhauer 2020-04-19 17:49:00 +02:00
  • 78af384563 basics of ai, ready for soundeffects Jonas Mucke 2020-04-19 17:41:57 +02:00
  • 0fc4fbeab6 Now working Textbox Jan Schuffenhauer 2020-04-19 17:08:16 +02:00
  • c412cfc8fd fixed DialogBoxScene to work properly when childed to container Streamfire 2020-04-19 16:36:36 +02:00
  • 291d4ce71b Fixed a few of the thousands of problems with the UI Paul Norberger 2020-04-19 16:28:27 +02:00
  • 7a24cfe6ff Merge branch 'devRefactor' of https://github.com/creyD/ludum_dare_46 into devRefactor Paul Norberger 2020-04-19 16:08:11 +02:00
  • 8ef83633fc Added dialogue system start point Paul Norberger 2020-04-19 16:06:50 +02:00
  • bf29417785 DragDropUI added to world Streamfire 2020-04-19 15:23:07 +02:00
  • ac97b3b49e AI API Interface Conrad 2020-04-19 15:20:59 +02:00
  • f545fac18b imports Streamfire 2020-04-19 14:47:45 +02:00
  • 80d99b7bcb Slider sounds for menue Streamfire 2020-04-19 14:47:00 +02:00
  • ea133d74a1 sword sounds Streamfire 2020-04-19 14:44:34 +02:00
  • 7b4bc33f91 Added palette to git Paul Norberger 2020-04-19 14:39:09 +02:00
  • cfe32946d4 Hero Laugh sounds Streamfire 2020-04-19 14:36:53 +02:00
  • 1c2bb67246 Added Interface for AI control Conrad 2020-04-19 14:25:15 +02:00
  • 415c9017a7 Fixed move down animation Paul Norberger 2020-04-19 14:21:50 +02:00
  • 9df42a3245 Fixed healing gfx effect Paul Norberger 2020-04-19 14:20:35 +02:00
  • e0e6662309 Added Grid, and Kind describtion Jan Schuffenhauer 2020-04-19 13:44:25 +02:00
  • 8af0bebad4 Fixed a few file name casing inconsistencies Paul Norberger 2020-04-19 13:25:30 +02:00
  • cf687af835 Merge branch 'devEffects' into devRefactor Paul Norberger 2020-04-19 13:13:03 +02:00
  • 327663d6a7 Merge branch 'devRefactor' of https://github.com/creyD/ludum_dare_46 into devRefactor Streamfire 2020-04-19 12:40:22 +02:00
  • 9b72400839 Player Sound refactored Streamfire 2020-04-19 12:40:19 +02:00
  • 8c6ec5f5a6 Create debris-splash.png Paul Norberger 2020-04-19 12:04:52 +02:00
  • 48a6fe1bd1 Merge remote-tracking branch 'origin/dev-sounds' into devRefactor Streamfire 2020-04-19 11:42:54 +02:00
  • c62dfed8d2 layyout for ai finished, Jonas Mucke 2020-04-19 10:50:16 +02:00
  • 917aff815a Start of animation player state mashine Paul Norberger 2020-04-19 10:19:32 +02:00
  • 13bdabe156 aStar implementation with todos Jonas Mucke 2020-04-19 10:18:22 +02:00
  • d71b728e94 First changes Paul Norberger 2020-04-19 08:53:49 +02:00
  • 5e4b93fb36 Heal and Fire Particle Basis added Paul Norberger 2020-04-18 23:52:28 +02:00
  • 3dc9b88237 basiscs of ai Jonas Mucke 2020-04-18 23:43:10 +02:00
  • bce8d50a93 Improved hero walking sounds Paul Norberger 2020-04-18 22:27:08 +02:00
  • 4538cbc1bd Merge branch 'dev' of https://github.com/creyD/ludum_dare_46 into dev Paul Norberger 2020-04-18 21:47:46 +02:00
  • e7d5d9eacc setup for ai Jonas Mucke 2020-04-18 21:17:13 +02:00
  • 922c743693 Merge branch 'dev' of https://github.com/creyD/ludum_dare_46 into dev Streamfire 2020-04-18 21:07:31 +02:00
  • 909be00d6e Dropping into the Dropsink now creates an instance of the given scene Streamfire 2020-04-18 21:05:59 +02:00
  • 73e35ef2bd Added credit for forgetten team member Paul Norberger 2020-04-18 20:38:19 +02:00
  • 4564dbdab4 Added walk sounds for the player Conrad 2020-04-18 20:11:00 +02:00
  • b75cdf7a76 added barrel drops Jonas Mucke 2020-04-18 19:44:13 +02:00
  • 96110a609d Merge branch 'dev' into dev-sounds Conrad 2020-04-18 19:31:31 +02:00
  • f3192c9b30 Added sounds to titlescreen Conrad 2020-04-18 19:30:43 +02:00
  • f111f75133 fixed script bugs Jonas Mucke 2020-04-18 19:09:22 +02:00